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The Aetherveil Wiki (version 1.2.0)

Exnergy's Aetherveil adds Aetherveil, a ringed planet of the same name, as a new dimension for Minecraft Java 26.3. This wiki explains how to reach the planet and how it works. It covers every biome, creature, dragon, structure, item and system in the mod.


Contents

  1. Getting Started
  2. Commands
  3. Planet Layout
  4. Biomes
  5. Skies, Snow and Aurora
  6. The Metropolises
  7. Lumenwood Rainforest
  8. Structures and Shrines
  9. Creatures
  10. Dragons
  11. Adoption and Pet Jars
  12. Farming and Food
  13. Items
  14. Blocks and Plants
  15. Fluids
  16. Languages
  17. Advancements
  18. Compatibility
  19. FAQ

1. Getting Started

Building the gate

Step What to do
1. Build Build a frame of 10 Blocks of Amethyst, standing upright, 4 wide and 5 tall (corners may stay empty), so the opening is 2 wide and 3 tall. Larger frames up to 21 blocks also work
2. Light Right-click an inner face of the frame with Flint and Steel
3. Walk in The opening fills with a swirling purple Aetherveil Portal. Stand in it for about two seconds, like a Nether portal
Topic Details
Blocks of Amethyst Each is 4 Amethyst Shards in a 2x2 square. Nothing from the mod is needed to get in
Flint and Steel 1 Iron Ingot and 1 Flint. Inside Aetherveil: 1 Aetherium Ingot and 1 Ember Garnet (shapeless)
Arrival You arrive at the same X and Z, inside a portal in an amethyst frame that is built for you if it does not exist yet. Step out of it to avoid going straight back
Going home Stand in that portal for two seconds. If the frame is broken the portal disappears: rebuild and light it again. The frame is not used up
Blocked If something blocks the other side, the gate refuses to open
Without a gate Small amethyst geodes generate underground in every biome. Mine Amethyst Shards there, craft Blocks of Amethyst and Flint and Steel, and build your own way back
Operators /aetherveil enter takes you in and /aetherveil leave brings you back

First steps

Topic Details
Look around /aetherveil biome shows where you stand and /aetherveil mobs lists the creatures nearby
Ores Mine Echo Crystal Ore underground for Echo Crystals. Spectrum Crystal Ore is found around the Crystal Peaks
Ruins and shrines Their chests hold seeds, bone meal, crystals and rune dust
Fluids Fill buckets from the three fluids (see section 15)
Time Aetherveil has its own clock, separate from the Overworld. /time set, add, query and pause only affect Aetherveil, and aetherveil:sunrise and aetherveil:sunset also work

2. Commands

All commands start with /aetherveil. Admin commands need operator permission.

For everyone

Command What it does
list List the 92 biomes
describe <biome> What a biome is like and which creatures live there
biome Name of the biome you stand in
where Your position, height above sea level and biome
mobs / mobs all Creatures of your biome, or every creature with its behaviour
info Whether the dimension is loaded
help Short list of commands

For operators

Command What it does
enter Go to Aetherveil, on dry land, preferring biomes with vegetation, never in water
leave Return to the Overworld (return still works)
spawn Go to the dimension spawn, on dry land
warp <biome> Teleport to the nearest biome of that kind. Tab completion lists all 92 biomes. Searches up to 60,000 blocks in detail and about 650,000 blocks more widely
nextbiome Teleport to a different biome every time. It remembers the biomes you visited and resets when all are visited
surface Move straight up to the surface at your current position
tp <biome> / locate <biome|all> Teleport to, or find, the nearest biome of that kind
time <day|noon|night|midnight> Set the time in Aetherveil only
key / gate / kit Give yourself a Veil Key, build a gate at your position, or get Flint and Steel and 10 Blocks of Amethyst
place <feature> Place any structure or landform at your position

3. Planet Layout

Topic Details
Climate cells Temperature and humidity change slowly across very large regions. Every biome owns its own cell, so neighbouring regions are always neighbouring climates: cold on one side, hot on the other, dry opposite wet
Scale Since 1.1.1 biomes are about 50 times larger, so a single biome can span tens of thousands of blocks. Continents and oceans are about 40 times larger, and mountain and valley regions about 3 times larger
Oceans and coasts The deep-water biomes (Azure Deep, Sunken Metropolis) take the deepest oceans. The shallow-water biomes (Opal Reef, Mirror Lakes, Stillstar Basin, Corsair Shores, Blacksand Strand) line the coasts. Land biomes begin at the new shoreline
Borders Biome borders are wavy instead of smooth
Caves The two cave biomes (Core Caverns, Fractured Abyss) depend on depth and no longer replace surface biomes
Terrain Aetherveil uses its own noise settings: hills and cliffs without floating ceilings. Floating islands, crystal spires and floating ruins are placed as features
New worlds Existing chunks are never changed. Worlds created before 1.1.1 keep their old terrain and layout, so start a new world to see the current one

4. Biomes

Aetherveil has 92 biomes. Each of the 44 sparsest ones received extra vegetation and features in 1.2.0, built only from Aetherveil's own blocks and plants.

Biome Description Creatures
Glowing Plains Open luminous grasslands Bora, Fenn, Gleamwing, Glimmerhorn, Hopkin, Kuri, Moxie, Nimbus, Pebbledrake, Pip, Tupi
White Willow Forest Silver-leaved forest Burrlet, Duskhound, Glimmerhorn, Gloomfang, Glowtoad, Kuri, Lumo, Mossback, Moxie, Nimbus, Silvar, Tupi, Veilcat
Mirror Lakes Shallow reflective lakes Deepmaw, Glowfin, Glowtoad, Lumo, Marshel, Mirewraith, Mossback, Pearlfin, Reefdart, Silvar, Skitter, Tupi, Veilray
Redstone Spires Arid red spires Ashstalker, Cragram, Emberwyrm, Fenn, Gloomfang, Thornback, Veilcat, Ziphra
Whispering Marshes Misty marshland Burrlet, Deepmaw, Glowfin, Glowtoad, Kuri, Lumo, Marshel, Mirewraith, Mossback, Skitter, Tupi
Echo Highlands Windswept crystal highlands Ashstalker, Cragram, Fenn, Gleamwing, Hopkin, Nimbus, Pip, Shardling, Silvar, Skydrake, Thornback, Ziphra
Sky Gardens Floating islands and gardens Gleamwing, Glimmerhorn, Hopkin, Kuri, Moxie, Nimbus, Pebbledrake, Pip, Skydrake
Civilization Gardens Ancient ruined gardens Gleamwing, Glimmerhorn, Hopkin, Kuri, Mossback, Moxie, Pip, Tupi, Ziphra
Crystal Peaks Frozen crystal summits Cragram, Frostling, Shardling, Skitter
Core Caverns Giant lush caverns with glowing roots, hanging vines and mushroom canopies Burrlet, Glowtoad, Lumo, Mossback, Shardling, Skitter
Blackroot Forest Dark crimson woods Burrlet, Duskhound, Fenn, Gloomfang, Mirewraith, Mossback, Skitter, Thornback, Veilcat
Fractured Abyss Broken canyons of the abyss Ashstalker, Duskhound, Gloomfang, Shardling, Skitter, Veilcat
Frostglass Tundra Frozen glass-fern tundra Cragram, Frostling, Nimbus, Pip, Silvar, Skitter, Ziphra
Amber Steppe Dry golden steppe Bora, Cragram, Fenn, Glimmerhorn, Hopkin, Moxie, Skitter, Tupi, Ziphra
Emerald Jungle Dense glowing jungle canopy Burrlet, Gleamwing, Glowtoad, Kuri, Lumo, Mossback, Moxie, Pip, Thornback, Tupi, Veilcat
Prismbloom Meadows Flower-filled lush meadows Bora, Gleamwing, Glimmerhorn, Hopkin, Kuri, Moxie, Nimbus, Pebbledrake, Pip, Tupi
Mossglen Hollows Mossy ferny glens Burrlet, Glimmerhorn, Glowtoad, Kuri, Lumo, Mossback, Nimbus, Pip, Silvar, Tupi, Veilcat
Bonewind Desert Bone dunes, oases and ruined temples Bonedrake, Burrlet, Cragram, Fenn, Hopkin, Moxie, Skitter, Thornback, Veilcat
Overgrown Metropolis Abandoned tropical art deco city Burrlet, Gleamwing, Hopkin, Kuri, Moxie, Pip, Tupi, Veilcat, Ziphra
Starfall Barrens Craters, floating orbs and violet skies Cragram, Glimmerhorn, Nimbus, Pip, Silvar, Skitter, Ziphra
Amethyst Reverie Pink glass groves and glowing orbs Gleamwing, Glimmerhorn, Kuri, Lumo, Moxie, Nimbus, Pip, Silvar
Nightglow Expanse Bioluminescent twilight wilds Burrlet, Fenn, Glowtoad, Lumo, Mossback, Silvar, Thornback, Veilcat
Ashen Caldera Volcanoes, lava pools and ash skies Ashstalker, Cragram, Emberwyrm, Skitter, Thornback, Veilcat, Ziphra
Opal Reef Warm shallows with crystal reefs Gleamwing, Glowtoad, Lumo, Pearlfin, Pip, Reefdart, Silvar, Sunbarb, Tupi
Jade Karsts Towering mossy limestone pillars Burrlet, Hopkin, Kuri, Lumo, Mossback, Silvar, Tupi
Skyrift Chasm A bottomless chasm with torn chunks of floating earth Gleamwing, Glimmerhorn, Lumo, Nimbus, Pip, Silvar, Skydrake
Sakura Vale Blossoming pink groves, torii gates and falling petals Gleamwing, Hopkin, Kuri, Lumo, Moxie, Nimbus, Pebbledrake, Pip, Silvar
Celestial Summit Colossal snow-capped volcanic peaks Cragram, Frostling, Glimmerhorn, Nimbus, Silvar, Skitter, Skydrake
Silverpine Taiga Cold forests of tall silver pines Fenn, Frostling, Glimmerhorn, Hopkin, Kuri, Mossback, Nimbus, Silvar, Tupi
Solar Savanna Golden plains with flat-topped crimson trees Cragram, Fenn, Glimmerhorn, Hopkin, Moxie, Skitter, Thornback, Ziphra
Verdant Meadow Rolling meadows of tall grass and towering flowers Glimmerhorn, Hopkin, Kuri, Lumo, Moxie, Nimbus, Pebbledrake, Pip, Tupi
Azure Deep Deep ocean of living coral, reef fish and lush sea caves Deepmaw, Glowfin, Marshel, Pearlfin, Reefdart, Ribboneel, Sunbarb, Veilray
Sunken Metropolis Drowned art deco city of towers, highways and neon Deepmaw, Glowfin, Marshel, Pearlfin, Reefdart, Ribboneel, Sunbarb, Veilray
Celestial Scar Crater lake of Rainbow Ichor ringed by white arches Cragram, Frostling, Gleamwing, Glimmerhorn, Nimbus, Silvar, Skydrake
Mycelial Cathedral Giant hollow mushrooms forming a glowing cathedral Burrlet, Glowtoad, Kuri, Lumo, Mossback, Nimbus, Silvar, Veilcat
Upstream Expanse Sky lakes and water climbing glass channels Gleamwing, Glimmerhorn, Kuri, Moxie, Nimbus, Pebbledrake, Pip, Skydrake
The Hollow Crown Ring of leaning dark trees around a sealed vault Burrlet, Duskhound, Fenn, Gloomfang, Skitter, Thornback, Veilcat
Stillstar Basin Mirror-still lake with star-like lamps Gleamwing, Glowfin, Glowtoad, Lumo, Nimbus, Pearlfin, Pip, Silvar, Veilray
Ivory Silence Pale abandoned desert of glassy monoliths and silver craters Bonedrake, Burrlet, Cragram, Fenn, Hopkin, Skitter, Thornback
Rootsea Glowing root waves over hidden caverns Burrlet, Gleamwing, Glowtoad, Kuri, Lumo, Mossback, Pip, Thornback, Tupi, Veilcat
Lorewood Storybook forest of colossal hollow trees and fairy rings Burrlet, Duskhound, Glimmerhorn, Gloomfang, Glowtoad, Kuri, Lumo, Mossback, Nimbus, Silvar, Tupi, Veilcat
Highmoor Heather uplands of standing stones and dark tarns Burrlet, Cragram, Glimmerhorn, Glowtoad, Kuri, Mossback, Pip, Silvar, Tupi, Veilcat
Hearthfield Downs Patchwork farmland of hedgerows, cottages and windmills Bora, Glimmerhorn, Hopkin, Kuri, Moxie, Pebbledrake, Pip, Tupi
Ashwater Fens Misty peat bog of wisp lanterns and boardwalks Burrlet, Deepmaw, Glowfin, Glowtoad, Lumo, Marshel, Mirewraith, Mossback, Skitter, Tupi
Autumn Mere Russet maple and amber woods around quiet lakes Burrlet, Fenn, Glimmerhorn, Glowfin, Glowtoad, Hopkin, Kuri, Mossback, Moxie, Pearlfin, Pip, Silvar, Tupi, Veilcat
Blacksand Strand Black volcanic sand coasts along cold lakes and seas, with moss, basalt stacks and floating ice Ashstalker, Burrlet, Cragram, Fenn, Frostling, Glowfin, Nimbus, Silvar, Skitter, Thornback
Corsair Shores White-gold beaches, palm groves and pirate wrecks on a coral reef coast Gleamwing, Glowtoad, Lumo, Pearlfin, Pip, Reefdart, Silvar, Sunbarb, Tupi
Glasswind Dunes Wind-carved dunes of pale glass sand and whistling reeds Sandwhisk
Honeyleaf Hills Golden rolling hills dotted with amber blooms and wax-dripping stone Buzzlet
Cloudmoss Cliffs Soft white cliffs draped in billowing cloudmoss Puffkin
Tidepool Terraces Stepped slate shelves holding glittering tidepools and anemones Shellhop
Ringdust Flats Silver plains where dust from the planetary rings drifts down like snow Dustmoth
Aurora Glades Cold glades where curtains of aurora light spill over frosted moss Lightstag
Eclipse Hollows Deep hollows kept in permanent twilight by the shadow of the rings Umbramoth
Meteor Fields Cratered gravel fields scattered with fallen starshards Pitcrab
Comet Tail Heath A violet heath combed into long streaks, as if a comet had just passed Streakhare
Pollen Basin A sunken basin so thick with blossoms that the air itself glows gold Pollenmite
Thornveil Brake A tangled brake of thorned undergrowth and glossy berries Briarboar
Lichenfrost Heath Frozen heath mantled in pale lichens and snowcap mushrooms Lichenelk
Firefly Dells Quiet dark dells alive with drifting glowbulbs Fireflit
Dragonscale Crags Jagged crags whose rock grows in overlapping dragon scales Scalepup
Witchlight Moor A misty purple moor where pale witchlights float above the heather Wispcat
Gilded Ruins Worn flagstone floors and gold-veined rubble of a forgotten age Goldmole
Runestone Barrows Grassy burial mounds crowned with glowing glyph stones Tombtoad
Mistveil Pinnacles Towering mossy stone pillars wrapped in drifting mist Mistfawn
Glowcanopy Deeps A dense rainforest floor alive with glowing undergrowth beneath a vaulting canopy Glowpaw
Ashfall Basin A black ash basin ringed by ember-lit rock, where cinders drift on warm updrafts Ashhare
Spirit Grove A hushed sacred grove where pale strands of light hang from silver boughs Strandmoth
Coral Atoll A ring of white-gold sand islets around calm turquoise shallows and dry coral Atollpuff
Seedlight Meadow Gentle meadows where glowing seeds float on the breeze like drifting sparks Dandelet
Nebula Bloom Fields Fields of star-dusted blooms in violet and magenta under a swirling sky Starcub
Driftstone Basin A basin of weightless pebbles hovering over pale craters Driftmote
Salt Mirror Flats Blinding white salt flats that mirror the sky after rain Saltstrider
Solar Scrub Sun-scorched scrubland of copper grass and glowing sunwort Scrubboar
Void Orchard A dark orchard of gnarled trees hung with softly glowing starfruit Gloomling
Stardust Wetlands Shallow wetlands where stardust settles in glittering mud Glimmertoad
Sporefall Bogs Boggy hollows where luminous spores rain softly from overhead Mirebud
Calcite Forest A petrified forest of white coral trunks standing on a dry seabed Chalkhare
Chitin Ridges Segmented ridges of dark shell-like stone, ribbed like a giant beetle's back Husklet
Resin Woods Amber-dripping woods where thick resin hardens into glowing beads Resinfox
Tendril Thicket A thicket where long soft tendrils sway and curl toward passersby Curlpup
Orchid Terraces Stepped hillsides blanketed in orchids of every colour Blossomhind
Moss Temple Terraces Overgrown stepped temples swallowed by thick velvet moss Stonetoad
Obelisk Plains Wide plains of tall grass where weathered obelisks lean against the sky Tuskrunner
Titanbone Valley A valley strewn with the bleached ribs and skulls of colossal beasts Ribdrake
Crystal Orchard Orchards of faceted crystal trees whose blossoms ring in the wind Chimewing
Ember Shrine Hills Rolling hills crowned with shrines where embers never quite die Embercub
Icebloom Gorge A steep frozen gorge where ice flowers bloom along glassy walls Rimegoat
Lanternfield Terraces Terraced fields strung with paper lanterns that glow at dusk Lanternmoth
Mirage Oasis A shimmering oasis ringed by blue-leaved palms and rippling heat Dunekit
Duskwind Steppe A rose-and-violet steppe forever caught in the last hour of sunset Duskhare
Lumenwood Rainforest An ancient alien rainforest of colossal trees, hanging luminous tendrils and bioluminescent undergrowth Canopycat

5. Skies, Snow and Aurora

Topic Details
Normal sky Twenty-two biomes use the dimension's normal sky and fog colors, like Glowing Plains. Biomes with strongly colored skies (the dusk, ember, nebula and abyss biomes) keep theirs
Snowy biomes Six biomes count as snowy for shader packs, so that Complementary Reimagined's aurora can appear in them: Amethyst Reverie, Witchlight Moor, Nebula Bloom Fields, Eclipse Hollows, Spirit Grove and Meteor Fields. Rain falls as snow there
Cold biomes The aurora also appears in the biomes that were already cold: Aurora Glades, Frostglass Tundra, Silverpine Taiga, Icebloom Gorge, Lichenfrost Heath, Nightglow Expanse, Celestial Summit, Crystal Peaks, Mossglen Hollows, Hollow Crown, Highmoor, Void Orchard, Blacksand Strand and Stillstar Basin
Shader pack The aurora itself comes from the shader pack and is not part of the mod
Planetary rings Rings are drawn across the sky. config/aetherveil_rings.properties (radius.shaders and radius.vanilla) sets how far away they are drawn

6. The Metropolises

Topic Details
Overgrown Metropolis An abandoned tropical city of Art Deco skyscrapers, cracked streets, lamp posts and wrecked cars
Sunken Metropolis A deep ocean biome with a drowned Art Deco city. Its skyscrapers rise from the ocean floor, flooded below sea level, with broken highway sections and hidden vaults
23 skyscraper styles Inspired by the towers of New York and Chicago: spired setback towers with sunburst crowns, mooring-mast needles, gothic corner turrets, stepped ziggurats, slab towers with a fin, steep-roofed towers, gold pyramid caps, cube crowns, twin towers joined by a bridge, a three-tower cluster, a radio-needle tower and a civic clock tower
Condition Weathered, overgrown, with loot chests. Every tower keeps its corner columns intact from base to roof and its setback ledges attached
Gold Towers use vanilla Gold Blocks, so their resources can be mined

7. Lumenwood Rainforest

Topic Details
The forest An ancient alien rainforest of colossal trees in four silhouettes (towering, spreading, twisted and weeping), with a layered canopy, sunlight gaps, buttress roots and hanging luminous tendrils
Plants Bioluminescent plants at several light levels: cyan ground plants, blue and violet blooms, glowing mushrooms, veined ferns, glowleaf fronds and rare tall fiber-optic reeds
Ancient Luminous Grove A rare circular clearing (about one chunk in ninety) around one enormous ancient tree, lit cyan at its center
Creature Canopycat
Settings config/aetherveil_rainforest.properties: tree.density (0 to 1), tree.height (0.5 to 1.5), tendril.density (0 to 2), grove.chance (0 to 1)

8. Structures and Shrines

Abandoned shrines

Topic Details
Condition The Ember Shrine, Sunstone Shrine, Cairn Shrine and Ash Altar are weathered, with cracked and mossy ivory bricks
Loot Every shrine holds a chest with rune dust, echo crystals, spectrum crystals, starflowers, amethyst shards, experience bottles, gold, lapis, iron nuggets, books and, rarely, a golden apple or a diamond
Loot tables Many structures hold chests from four tables: ruin_common, crystal_vault, archive_rare and sky_ruin

Where structures appear

Structure Biomes
Abyss Gate Blackroot Forest, Fractured Abyss, The Hollow Crown
Abyss Obelisk Fractured Abyss, Nightglow Expanse, Starfall Barrens
Amethyst Geode Amber Steppe, Amethyst Reverie, Ashen Caldera, Ashwater Fens, Autumn Mere, Azure Deep, Blackroot Forest, Blacksand Strand, Bonewind Desert, Celestial Scar, Celestial Summit, Civilization Gardens, Core Caverns, Corsair Shores, Crystal Peaks, Echo Highlands, Emerald Jungle, Fractured Abyss, Frostglass Tundra, Glowing Plains, Hearthfield Downs, Highmoor, Ivory Silence, Jade Karsts, Lorewood, Mirror Lakes, Mossglen Hollows, Mycelial Cathedral, Nightglow Expanse, Opal Reef, Overgrown Metropolis, Prismbloom Meadows, Redstone Spires, Rootsea, Sakura Vale, Silverpine Taiga, Sky Gardens, Skyrift Chasm, Solar Savanna, Starfall Barrens, Stillstar Basin, Sunken Metropolis, The Hollow Crown, Upstream Expanse, Verdant Meadow, Whispering Marshes, White Willow Forest
Amphitheater Civilization Gardens, Redstone Spires
Ash Altar Ashen Caldera, Blacksand Strand, Fractured Abyss, Redstone Spires
Beacon Tower Celestial Scar, Celestial Summit, Crystal Peaks, Echo Highlands, Frostglass Tundra, Sky Gardens, Starfall Barrens, Upstream Expanse
Bone Arch Bonewind Desert
Bone Circle Bonewind Desert
Bone Coliseum Bonewind Desert
Bone Relic Bonewind Desert, Solar Savanna
Bone Spire Bonewind Desert
Broken Bridge Ashwater Fens, Echo Highlands, Mirror Lakes, Overgrown Metropolis, Stillstar Basin, Whispering Marshes
Buried Archive Ashwater Fens, Autumn Mere, Blackroot Forest, Civilization Gardens, Core Caverns, Crystal Peaks, Echo Highlands, Fractured Abyss, Glowing Plains, Lorewood, Mirror Lakes, Redstone Spires, Sky Gardens, Stillstar Basin, The Hollow Crown, Upstream Expanse, Whispering Marshes, White Willow Forest
Cairn Shrine Autumn Mere, Blackroot Forest, Blacksand Strand, Celestial Scar, Celestial Summit, Emerald Jungle, Frostglass Tundra, Highmoor, Lorewood, Mossglen Hollows, Mycelial Cathedral, Rootsea, Silverpine Taiga, The Hollow Crown, Whispering Marshes, White Willow Forest
Colonnade Civilization Gardens, Echo Highlands
Coral Reef Azure Deep, Corsair Shores, Mirror Lakes, Opal Reef, Stillstar Basin, Sunken Metropolis
Crater Starfall Barrens
Crystal Cathedral Crystal Peaks, Echo Highlands
Crystal Cluster Celestial Scar, Celestial Summit, Crystal Peaks, Echo Highlands, Fractured Abyss, Frostglass Tundra, Nightglow Expanse, Redstone Spires, Starfall Barrens
Crystal Garden Amethyst Reverie, Mirror Lakes, Sky Gardens, Stillstar Basin, Upstream Expanse
Crystal Geode Amber Steppe, Amethyst Reverie, Ashen Caldera, Ashwater Fens, Autumn Mere, Azure Deep, Blackroot Forest, Blacksand Strand, Bonewind Desert, Celestial Scar, Celestial Summit, Civilization Gardens, Core Caverns, Corsair Shores, Crystal Peaks, Echo Highlands, Emerald Jungle, Fractured Abyss, Frostglass Tundra, Glowing Plains, Hearthfield Downs, Highmoor, Ivory Silence, Jade Karsts, Lorewood, Mirror Lakes, Mossglen Hollows, Mycelial Cathedral, Nightglow Expanse, Opal Reef, Overgrown Metropolis, Prismbloom Meadows, Redstone Spires, Rootsea, Sakura Vale, Silverpine Taiga, Sky Gardens, Skyrift Chasm, Solar Savanna, Starfall Barrens, Stillstar Basin, Sunken Metropolis, The Hollow Crown, Upstream Expanse, Verdant Meadow, Whispering Marshes, White Willow Forest
Crystal Reef Azure Deep, Corsair Shores, Opal Reef
Crystal Roost Amethyst Reverie, Crystal Peaks, Sky Gardens, Upstream Expanse
Crystal Spire Celestial Scar, Celestial Summit, Crystal Peaks, Echo Highlands, Fractured Abyss, Frostglass Tundra, Nightglow Expanse, Starfall Barrens
Deco Street Overgrown Metropolis
Dusk Hut Blackroot Forest, Emerald Jungle, Nightglow Expanse, Silverpine Taiga, The Hollow Crown, Whispering Marshes, White Willow Forest
Fallen Log Amber Steppe, Ashwater Fens, Autumn Mere, Blackroot Forest, Blacksand Strand, Emerald Jungle, Frostglass Tundra, Glowing Plains, Hearthfield Downs, Highmoor, Lorewood, Mossglen Hollows, Mycelial Cathedral, Overgrown Metropolis, Prismbloom Meadows, Rootsea, Silverpine Taiga, Solar Savanna, The Hollow Crown, Whispering Marshes, White Willow Forest
Floating Crystal Crystal Peaks, Echo Highlands, Glowing Plains, Sky Gardens, Skyrift Chasm, Starfall Barrens, Upstream Expanse
Floating Island Amber Steppe, Blackroot Forest, Civilization Gardens, Crystal Peaks, Echo Highlands, Fractured Abyss, Frostglass Tundra, Glowing Plains, Mirror Lakes, Redstone Spires, Sky Gardens, Stillstar Basin, The Hollow Crown, Upstream Expanse, Whispering Marshes, White Willow Forest
Floating Orb Amethyst Reverie, Nightglow Expanse, Starfall Barrens
Floating Ruin Civilization Gardens, Echo Highlands, Sky Gardens, Skyrift Chasm, Upstream Expanse
Flower Arch Amber Steppe, Amethyst Reverie, Civilization Gardens, Crystal Peaks, Echo Highlands, Emerald Jungle, Frostglass Tundra, Glowing Plains, Hearthfield Downs, Jade Karsts, Lorewood, Mossglen Hollows, Mycelial Cathedral, Overgrown Metropolis, Prismbloom Meadows, Redstone Spires, Rootsea, Sakura Vale, Silverpine Taiga, Sky Gardens, Solar Savanna, Upstream Expanse, Verdant Meadow, Whispering Marshes, White Willow Forest
Flower Terrace Civilization Gardens, Prismbloom Meadows, Sky Gardens, Upstream Expanse
Fossil Dragon Bonewind Desert
Garden Courtyard Civilization Gardens, Prismbloom Meadows, White Willow Forest
Giant Floating Island special
Glow Boulder Amber Steppe, Blackroot Forest, Blacksand Strand, Bonewind Desert, Celestial Scar, Celestial Summit, Crystal Peaks, Fractured Abyss, Frostglass Tundra, Glowing Plains, Highmoor, Ivory Silence, Mirror Lakes, Mossglen Hollows, Mycelial Cathedral, Nightglow Expanse, Starfall Barrens, Stillstar Basin, The Hollow Crown, Whispering Marshes
Great Mountain special
Guardian Statue Bonewind Desert, Civilization Gardens, Fractured Abyss, Ivory Silence, Redstone Spires, Solar Savanna
Hermit Tower Autumn Mere, Blackroot Forest, Emerald Jungle, Highmoor, Lorewood, Mossglen Hollows, Mycelial Cathedral, Redstone Spires, Rootsea, Silverpine Taiga, The Hollow Crown, White Willow Forest
Karst Pillar Jade Karsts
Lake Shrine Verdant Meadow
Lantern Grove Glowing Plains, Lorewood, Mossglen Hollows, Mycelial Cathedral, Nightglow Expanse, Sky Gardens, Upstream Expanse, White Willow Forest
Lantern Post Amber Steppe, Amethyst Reverie, Autumn Mere, Civilization Gardens, Corsair Shores, Emerald Jungle, Frostglass Tundra, Glowing Plains, Hearthfield Downs, Jade Karsts, Lorewood, Mirror Lakes, Nightglow Expanse, Overgrown Metropolis, Prismbloom Meadows, Rootsea, Sakura Vale, Silverpine Taiga, Stillstar Basin, Verdant Meadow, Whispering Marshes, White Willow Forest
Lava Pool Ashen Caldera
Light Pool Amber Steppe, Amethyst Reverie, Civilization Gardens, Crystal Peaks, Echo Highlands, Emerald Jungle, Frostglass Tundra, Glowing Plains, Hearthfield Downs, Jade Karsts, Mirror Lakes, Mossglen Hollows, Mycelial Cathedral, Opal Reef, Overgrown Metropolis, Prismbloom Meadows, Redstone Spires, Rootsea, Sakura Vale, Silverpine Taiga, Sky Gardens, Solar Savanna, Stillstar Basin, Upstream Expanse, Verdant Meadow, Whispering Marshes, White Willow Forest
Lush Sea Cave Azure Deep, Corsair Shores, Mirror Lakes, Opal Reef, Stillstar Basin, Sunken Metropolis
Marble Gazebo Amethyst Reverie, Celestial Scar, Civilization Gardens, Echo Highlands, Prismbloom Meadows, Sakura Vale, Sky Gardens, Upstream Expanse, Verdant Meadow
Mausoleum Blackroot Forest, Civilization Gardens, Fractured Abyss, Mossglen Hollows, Mycelial Cathedral, Nightglow Expanse, The Hollow Crown
Moon Fountain Amethyst Reverie, Celestial Scar, Civilization Gardens, Mirror Lakes, Prismbloom Meadows, Sakura Vale, Stillstar Basin, Verdant Meadow, White Willow Forest
Moon Gate Amethyst Reverie, Crystal Peaks, Echo Highlands, Emerald Jungle, Frostglass Tundra, Jade Karsts, Mossglen Hollows, Mycelial Cathedral, Nightglow Expanse, Rootsea, Sakura Vale, Starfall Barrens, White Willow Forest
Oasis Bonewind Desert
Obelisk Ashen Caldera, Bonewind Desert, Echo Highlands, Fractured Abyss, Ivory Silence, Redstone Spires, Solar Savanna
Observation Tower Crystal Peaks, Echo Highlands, Overgrown Metropolis
Observatory Celestial Scar, Celestial Summit, Echo Highlands, Sky Gardens, Starfall Barrens, Upstream Expanse
Pavilion Amethyst Reverie, Glowing Plains, Jade Karsts, Mirror Lakes, Prismbloom Meadows, Sakura Vale, Sky Gardens, Stillstar Basin, Upstream Expanse, Verdant Meadow
Pier Corsair Shores, Opal Reef
Rift Chasm special
Ritual Circle Amethyst Reverie, Blackroot Forest, Crystal Peaks, Fractured Abyss, Nightglow Expanse, Starfall Barrens, The Hollow Crown
Ruined Camp Amber Steppe, Ashen Caldera, Blackroot Forest, Bonewind Desert, Emerald Jungle, Glowing Plains, Overgrown Metropolis, Redstone Spires, Rootsea, Silverpine Taiga, Solar Savanna, The Hollow Crown
Ruined Shelter Autumn Mere, Emerald Jungle, Glowing Plains, Jade Karsts, Lorewood, Mossglen Hollows, Mycelial Cathedral, Rootsea, Silverpine Taiga, Solar Savanna, Whispering Marshes, White Willow Forest
Ruined Wall Amber Steppe, Ashwater Fens, Bonewind Desert, Civilization Gardens, Ivory Silence, Overgrown Metropolis, Redstone Spires, Solar Savanna, Whispering Marshes
Rune Obelisk Amber Steppe, Ashen Caldera, Bonewind Desert, Echo Highlands, Redstone Spires
Sand Temple Bonewind Desert
Scriptorium Civilization Gardens, Echo Highlands
Shrine Glowing Plains, Mirror Lakes, Sakura Vale, Stillstar Basin, White Willow Forest
Skyscraper Overgrown Metropolis, Sunken Metropolis
Slate Ruins Blackroot Forest, Blacksand Strand, Fractured Abyss, Highmoor, Mossglen Hollows, Mycelial Cathedral, The Hollow Crown
Slate Watchpost Blackroot Forest, The Hollow Crown, Whispering Marshes
Spire Bastion Ashen Caldera, Redstone Spires
Standing Ring Amber Steppe, Blackroot Forest, Bonewind Desert, Celestial Scar, Celestial Summit, Echo Highlands, Frostglass Tundra, Glowing Plains, Highmoor, Ivory Silence, Mossglen Hollows, Mycelial Cathedral, Silverpine Taiga, Starfall Barrens, The Hollow Crown
Stilt House Ashwater Fens, Emerald Jungle, Jade Karsts, Mirror Lakes, Rootsea, Sakura Vale, Stillstar Basin, Verdant Meadow, Whispering Marshes
Sundial Plaza Bonewind Desert, Civilization Gardens, Ivory Silence, Overgrown Metropolis, Prismbloom Meadows, Sky Gardens, Solar Savanna, Upstream Expanse
Sunken Ruin Azure Deep, Corsair Shores, Mirror Lakes, Opal Reef, Stillstar Basin, Sunken Metropolis, Whispering Marshes
Sunken Well Amber Steppe, Ashwater Fens, Bonewind Desert, Civilization Gardens, Glowing Plains, Ivory Silence, Opal Reef, Whispering Marshes
Sunstone Shrine Amber Steppe, Bonewind Desert, Echo Highlands, Redstone Spires, Solar Savanna
Terrace Garden Civilization Gardens, Glowing Plains, Jade Karsts, Sakura Vale, Verdant Meadow
Torii Gate Sakura Vale
Torn Earth Chunks Skyrift Chasm
Volcano Ashen Caldera
Watch Fort Amber Steppe, Ashen Caldera, Bonewind Desert, Civilization Gardens, Echo Highlands, Overgrown Metropolis, Redstone Spires, Silverpine Taiga, Solar Savanna
Waystone Amber Steppe, Blackroot Forest, Bonewind Desert, Civilization Gardens, Echo Highlands, Emerald Jungle, Fractured Abyss, Frostglass Tundra, Glowing Plains, Hearthfield Downs, Ivory Silence, Mirror Lakes, Opal Reef, Prismbloom Meadows, Redstone Spires, Rootsea, Stillstar Basin, The Hollow Crown, Verdant Meadow
Willow Shrine Amethyst Reverie, Emerald Jungle, Jade Karsts, Mossglen Hollows, Rootsea, Sakura Vale, Whispering Marshes, White Willow Forest
Wind Monolith Celestial Scar, Celestial Summit, Crystal Peaks, Echo Highlands, Frostglass Tundra, Starfall Barrens
Ziggurat Bonewind Desert, Civilization Gardens, Redstone Spires, Solar Savanna

9. Creatures

Health is in health points (2 points = 1 heart). Every creature has its own sounds with subtitles, a spawn egg and a loot table, and gives experience when a player kills it. The biomes where each one lives are in the Biomes table (section 4). Hostile creatures follow the difficulty: none on Peaceful, rare on Easy.

Gentle

Creature Health Behaviour Drops
Tupi 8.0 Passive; prey of Fenn, Gloomfang, Ashstalker; adoptable wheat seeds, aether seed
Silvar 18.0 Passive; symbiosis with Kuri; adoptable echo crystal, raw veilmeat
Kuri 5.0 Passive; prey of Fenn, Veilcat, Gloomfang; symbiosis with Silvar; adoptable wheat seeds
Nimbus 14.0 Passive; symbiosis with Lumo; adoptable string, echo crystal, moon pearl, raw veilmeat
Ziphra 9.0 Passive; prey of Fenn, Gloomfang; adoptable leather, bone
Lumo 8.0 Passive; prey of Mirewraith; symbiosis with Nimbus; adoptable glowstone dust, rune dust, glow dust
Pip 4.0 Passive; prey of Veilcat, Mirewraith; symbiosis with Mossback; adoptable feather
Hopkin 5.0 Passive; prey of Fenn, Veilcat, Gloomfang, Ashstalker; symbiosis with Glimmerhorn; adoptable rabbit hide, aether seed, raw veilmeat
Moxie 6.0 Passive; prey of Duskhound; symbiosis with Kuri; adoptable aether seed, veil thread
Glowtoad 8.0 Passive; prey of Duskhound and Mirewraith; adoptable glow dust, slime ball
Burrlet 6.0 Passive; shy and quick; adoptable aether seed, raw veilmeat
Gleamwing 8.0 Passive; flutters when startled; adoptable glow dust, feather
Sandwhisk 6.0 Passive; lured by Glass Reed raw veilmeat
Buzzlet 4.0 Passive; lured by Honey Clover veil thread
Puffkin 10.0 Passive; lured by Cloud Fern raw veilmeat
Shellhop 6.0 Passive; lured by Tide Anemone raw veilmeat
Dustmoth 4.0 Passive; lured by Ring Sprout veil thread
Lightstag 12.0 Passive; lured by Aurora Frond raw veilmeat
Umbramoth 5.0 Passive; lured by Shade Lily veil thread
Pitcrab 8.0 Passive; lured by Star Cactus raw veilmeat
Streakhare 6.0 Passive; lured by Comet Heather raw veilmeat
Pollenmite 4.0 Passive; lured by Pollen Puff raw veilmeat
Briarboar 12.0 Passive; lured by Bramble Spray raw veilmeat
Lichenelk 14.0 Passive; lured by Frost Lichen raw veilmeat
Fireflit 4.0 Passive; lured by Glowbulb Sprout veil thread
Scalepup 10.0 Passive; lured by Scale Fern raw veilmeat
Wispcat 8.0 Passive; lured by Witch Heather raw veilmeat
Goldmole 6.0 Passive; lured by Golden Ivy raw veilmeat
Tombtoad 8.0 Passive; lured by Barrow Bell raw veilmeat
Mistfawn 10.0 Passive; lured by Mist Fern raw veilmeat
Glowpaw 12.0 Passive; lured by Glowvein Fern raw veilmeat
Ashhare 6.0 Passive; lured by Ash Reed raw veilmeat
Strandmoth 4.0 Passive; lured by Spirit Strand veil thread
Atollpuff 6.0 Passive; lured by Coral Frond raw veilmeat
Dandelet 5.0 Passive; lured by Seedlight Sprout raw veilmeat
Starcub 8.0 Passive; lured by Nebula Bloom raw veilmeat
Driftmote 8.0 Passive; lured by Float Thistle raw veilmeat
Saltstrider 10.0 Passive; lured by Salt Bush raw veilmeat
Scrubboar 14.0 Passive; lured by Sunwort raw veilmeat
Gloomling 8.0 Passive; lured by Starfruit Sprout raw veilmeat
Glimmertoad 8.0 Passive; lured by Stardust Rush raw veilmeat
Mirebud 7.0 Passive; lured by Spore Stalk raw veilmeat
Chalkhare 6.0 Passive; lured by Coral Whisker raw veilmeat
Husklet 8.0 Passive; lured by Ridge Spike raw veilmeat
Resinfox 8.0 Passive; lured by Resin Bud raw veilmeat
Curlpup 8.0 Passive; lured by Tendril Curl raw veilmeat
Blossomhind 10.0 Passive; lured by Terrace Orchid raw veilmeat
Stonetoad 9.0 Passive; lured by Temple Creeper raw veilmeat
Tuskrunner 14.0 Passive; lured by Obelisk Reed raw veilmeat
Ribdrake 12.0 Passive; lured by Bone Thistle raw veilmeat
Chimewing 4.0 Passive; lured by Crystal Blossom veil thread
Embercub 8.0 Passive; lured by Shrine Poppy raw veilmeat
Rimegoat 10.0 Passive; lured by Icebloom raw veilmeat
Lanternmoth 4.0 Passive; lured by Lantern Reed veil thread
Dunekit 6.0 Passive; lured by Blue Palmlet raw veilmeat
Duskhare 6.0 Passive; lured by Dusk Reed raw veilmeat
Canopycat 12.0 Passive; lured by Cyan Groundglow raw veilmeat

Neutral and predators

Creature Health Behaviour Drops
Bora 21.0 Neutral; adoptable bone meal, echo crystal, raw veilmeat
Fenn 7.0 Predator; hunts Kuri, Tupi, Hopkin leather, bone
Mossback 17.0 Neutral; symbiosis with Pip; adoptable moss block, bone meal, raw veilmeat
Glimmerhorn 11.0 Neutral; symbiosis with Hopkin; adoptable leather, amethyst shard, raw veilmeat
Skitter 6.0 Neutral; prey of Veilcat, Gloomfang, Mirewraith; adoptable prismarine shard, veil thread
Veilcat 8.0 Predator; hunts Pip, Hopkin, Skitter string, veil thread
Thornback 17.0 Neutral; attacks only when hurt; adoptable leather, rune dust, raw veilmeat
Cragram 20.0 Neutral; charges when hurt; adoptable leather, rune dust, raw veilmeat

Hostile

Creature Health Behaviour Drops
Gloomfang 15.0 Aggressive; hunts Hopkin, Skitter, Kuri bone, rune dust, raw veilmeat
Shardling 21.0 Aggressive echo crystal, rune dust, sun shard
Mirewraith 13.0 Aggressive; hunts Skitter, Pip, Lumo slime ball, rune dust
Ashstalker 14.0 Aggressive; hunts Hopkin, Tupi charcoal, rune dust, sun shard
Duskhound 18.0 Aggressive; hunts Moxie, Glowtoad, Hopkin bone, veil thread, raw veilmeat

Aquatic

Creature Health Behaviour Drops
Glowfin 4.0 Passive; schooling fish; prey of Marshel, Deepmaw cod, bone meal, glow dust, raw veilfish
Veilray 14.0 Passive; gentle ray of the lakes echo crystal, bone meal, moon pearl, raw veilfish
Marshel 7.0 Predator; hunts Glowfin; retaliates if hurt bone meal, rune dust, raw veilmeat
Deepmaw 14.0 Aggressive; hunts Glowfin and attacks swimmers bone, echo crystal, raw veilfish
Reefdart 3.0 Passive; schools in warm reefs glow dust, raw veilfish
Pearlfin 4.0 Passive; shy silver fish moon pearl, raw veilfish
Sunbarb 6.0 Passive; round spiny reef dweller sun shard, raw veilfish
Ribboneel 7.0 Neutral; bites when hurt veil thread, raw veilfish

Aquatic creatures live in water and breathe underwater. Some pairs form symbiosis: they walk to a partner and heal each other slowly.


10. Dragons

Dragon Health Behaviour Drops
Emberwyrm 49.0 Aggressive; fire-proof dragon of the volcanic lands bone, sun shard
Bonedrake 35.0 Aggressive; skeletal dragon of the bone desert bone, rune dust
Skydrake 31.0 Neutral; fights back when hurt moon pearl, veil thread, raw veilmeat
Pebbledrake ? Tameable; feed an Aether Seed to adopt it, right-click to sit aether seed
Frostling ? Tameable; feed an Aether Seed to adopt it, right-click to sit glow dust

Where the dragons spawn

Dragon Where it spawns (spawn weight)
Emberwyrm (hostile) Ashen Caldera, Ashfall Basin, Chitin Ridges, Dragonscale Crags, Redstone Spires (2)
Bonedrake (hostile) Bonewind Desert, Glasswind Dunes, Mirage Oasis, Titanbone Valley (2); Ivory Silence, Runestone Barrows, Salt Mirror Flats (1)
Skydrake (neutral, flies) Celestial Scar (6); Celestial Summit, Cloudmoss Cliffs, Echo Highlands, Sky Gardens, Upstream Expanse (3); Skyrift Chasm (1). It also spawns in the air near players in those biomes: up to 3 within 160 blocks, 22 to 46 blocks above the ground
Pebbledrake (tameable) Verdant Meadow (10); Glowing Plains, Hearthfield Downs, Honeyleaf Hills, Lanternfield Terraces, Nebula Bloom Fields, Orchid Terraces, Pollen Basin, Prismbloom Meadows, Sakura Vale, Seedlight Meadow, Sky Gardens, Upstream Expanse (5)
Frostling (tameable) Aurora Glades, Blacksand Strand, Frostglass Tundra, Icebloom Gorge, Lichenfrost Heath, Silverpine Taiga, Tidepool Terraces (10); Celestial Scar, Celestial Summit, Crystal Peaks (5)

Higher weight means more common. Emberwyrm and Bonedrake do not spawn on Peaceful. The Ribdrake of Titanbone Valley is a gentle creature, not a dragon.


11. Adoption and Pet Jars

Topic Details
Adopting Feed an Aether Seed (one try in three) to most gentle and neutral land creatures and to the Pebbledrake and Frostling. Right-click with an empty hand to sit, and feed a seed to heal
Adoptable Tupi, Kuri, Nimbus, Lumo, Silvar, Pip, Hopkin, Moxie, Ziphra, Burrlet, Gleamwing, Glowtoad, Bora, Cragram, Glimmerhorn, Mossback, Skitter, Thornback, Pebbledrake and Frostling
Pets Adopted creatures follow you, do not despawn, no longer count toward the creature cap, and defend their owner and attack whatever the owner attacks
Not adoptable The 45 creatures added in 1.1.0 and the hostile dragons cannot be adopted
Pet Jar Craft it from glass panes, an iron nugget and an Aether Seed. Right-click one of your own adopted creatures with an empty jar to carry it, and right-click the ground with the filled jar to let it out. Rename the jar in an anvil to name the creature inside

12. Farming and Food

Item How it works
Starroot A root crop, planted on soil. It grows in four stages, and right-clicking a fully grown crop harvests and replants it. Bakes into Baked Starroot
Moonwheat Grown from Moonwheat Seeds. Three Moonwheat make Moonbread
Bone Meal Grows Starroot and Moonwheat, and on Teal, Crimson and Russet Grass Blocks it spreads each grass's own plants
Veilmeat and Veilfish Creatures drop Raw Veilmeat and Raw Veilfish, which cook in a furnace, smoker or campfire

13. Items

Gear and materials

Item What it is
Aetherium Aetherveil's own metal: Raw Aetherium, Aetherium Ingot, and a sword, pickaxe, axe, shovel, hoe and armor set. Found as Aetherium Ore
Gems Echo Crystal, Spectrum Crystal, Moon Quartz, Ember Garnet and Jade
Materials Aether Seed, Rune Dust, Glow Dust, Moon Pearl, Sun Shard, Dusk Petal and Veil Thread
Veil Key Right-click to open a Rift
Flint and Steel Craftable from an Aetherium Ingot and an Ember Garnet, to light the gate from inside

Ichor Bomb

Topic Details
Damage 15 damage in a 12-block radius, with big particles
Safe You and your adopted creatures take no damage from it
Stack Stacks to 64

Metals

Topic Details
Vanilla metals Aether Gold Block and Copperstone were removed: metals exist everywhere in the universe. Skyscrapers, torii, the Sunken City, the Upstream Islands, the Scar Basin and pirate wrecks use vanilla Gold Blocks, and the Solar Scrub surface and Scrub Turf use vanilla Copper Blocks

Creative menu

One single Aetherveil tab, ordered by category (building, lamps, wood, nature, materials, spawn eggs) and sorted by color. There is a spawn egg for every creature. Hostile spawn eggs are disabled in Peaceful and show "Disabled in Peaceful".


14. Blocks and Plants

Topic Details
Count About 569 blocks. Most stone types come as a full family with stairs, slabs and walls
Terrain Veilstone, Veil Soil, Dusk Gravel, Tidal Clay, Pearl Sand, Ashen Tuff, Chalk, Magma Rock, Snow Drift, Glacier Ice, Mire Mud, Verdant Moss, Fossil Bone Block and Archive Shelf replace the vanilla terrain blocks
Stone Volcanic Rock, Jade Stone, Coral Marble, Ash Bricks, Violet Crystal Bricks, Starlit Sandstone, Abyss Stone, Ivory Stone, Veil Marble, Sunstone, Dusk Slate and Bone Sandstone, with brick, polished, stair, slab and wall variants
Wood Skywood, Silver Willow, Shadow Wood, Aetherveil Crimson, Sakura, Palm and Lumenwood, with full sets including doors, fences, buttons, pressure plates and trapdoors
Lamps Eight colored Aether Lamps, Glow Lantern, Lantern Stem and Wisp Lantern
Three per biome Each of the 45 biomes added in 1.1.0 has three blocks and two plants of its own. Several of them glow
Plants Many plants, with no vanilla vegetation. The dark and bright outlines were removed from 81 of the newer plants in 1.2.0
Trees 57 tree types need free space above them before they generate, so trees no longer grow through each other
Geodes Small amethyst geodes (smooth basalt, calcite, Blocks of Amethyst, budding amethyst and clusters) generate underground in every biome

15. Fluids

Fluid Details
Glowwater Bright water that creatures can swim in. Aquatic creatures spawn in it. It shades from bright aqua at the shore to sapphire in the deep
Rainbow Ichor A smooth, flowing rainbow with all seven colors visible at once, found in ichor pools. Animated and shimmering on the bucket too
Abyssal Fluid Found in abyss pools

The advancement Liquid Light asks you to fill a bucket with all three.


16. Languages

Aetherveil is translated into 14 languages besides English: Spanish, French, German, Italian, Brazilian Portuguese, Russian, Simplified Chinese, Traditional Chinese, Japanese, Arabic, Hebrew, Korean, Turkish and Polish. That covers blocks, items, creatures, biomes, advancements, subtitles, messages, the Mob Guide and every command. Anything not translated falls back to English.


17. Advancements

Advancement Goal
Edge of the Abyss Stand in the Fractured Abyss
Archive Keeper Open a buried archive chest
Beyond the Veil Pass through the Aetherveil Gate for the first time
Crystal Mason Craft Echo Crystal Bricks
Deep Dweller Reach the Core Caverns
Realm Wanderer Visit every biome of the Aetherveil
Echoes Underground Obtain an Echo Crystal
Liquid Light Fill a bucket with Glowwater, Rainbow Ichor and Abyssal Fluid
Geode Hunter Find a crystal geode deep underground
Light Bringer Craft a Glow Lantern
Master Mason Craft a Polished Ivory Stone block
Aetherveil A ringed planet hidden behind the Veil
Ancient Offerings Open a chest in an ancient ruin
Rune Reader Collect Rune Dust from a Rune Stone
Ruin in the Clouds Loot a chest on a floating ruin
Full Spectrum Obtain a Spectrum Crystal

18. Compatibility

Topic Details
Shader packs Ring rendering was checked against Iris 1.11.6 and Sodium 0.9.3. Complementary Reimagined shows its aurora in the snowy biomes (section 5)
Config files config/aetherveil_rings.properties and config/aetherveil_rainforest.properties
Peaceful Hostile creatures do not exist on Peaceful

19. FAQ

Question Answer
How do I get into Aetherveil? Build a 4x5 frame of 10 Blocks of Amethyst and light it with Flint and Steel
How do I get home? Stand in the portal on the Aetherveil side for two seconds, or use /aetherveil leave as an operator
How do I find a rare biome? Use /aetherveil warp <biome> (operators), or /aetherveil nextbiome to hop to a different biome each time
Where do the dragons spawn? See the dragon table in section 10
Why do I not see the new biome layout or features? Biomes, terrain and structures only change in chunks that have not been generated yet. Explore new areas or, much better, start a new world
Why is there no aurora? The aurora comes from the shader pack. Use Complementary Reimagined and visit one of the snowy or cold biomes in section 5
The world fails to load with data pack errors Send the latest.log
Creatures flicker or stutter Report which creature it is and whether it happens while walking or standing

Requirements

Requirement Version
Minecraft Java 26.3
Fabric Loader 0.19.5+
Fabric API 0.163.0+26.3
Java 25

This is a fan-made mod. It is not affiliated with or endorsed by Mojang Studios or Microsoft.

All ideas, design and direction by Exnergy. Made with AI assistance.

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